WORK, EAT, SLEEP, REPEAT
ANIMATION
PERSONAL PROJECT
FALL 2024
Created a looping animation depicting the daily cycle of the average person. Further developed motion graphics and character animation capabilities.
ANIMATION
PERSONAL PROJECT
FALL 2024
Created a looping animation depicting the daily cycle of the average person. Further developed motion graphics and character animation capabilities.
CONCEPT & INSPIRATION
This animation depicts a common daily routine consisting of waking up, working, eating, sleeping, and doing it again the next day. It seamlessly loops to represent how this type of cycle can feel endless, with each day feeling the same as the last.
This visual style of this animation was inspired by work done at Headspace in collaboration with Nexus Studios. The environmental transitions were inspired by work from creative company BUCK.

VISUAL STYLE
This style employs the use of simple shapes and solid colors. A desaturated, monochromatic background is used to bring the character and important objects to the foreground. Facial expressions are implemented to add personality to the character and “noodle-like” limbs give the animation a more playful feel with exaggerated movement.
ENVIRONMENTAL TRANSITIONS
Objects in each environment were chosen and placed intentionally in the scenes to make the transitions more seamless and believable. The movement occurs at high speed in middle achieve a successful match cut for each transition.
CHARACTER ANIMATION
The character’s body was built in Illustrator while limbs were created and rigged up using Limber. Facial expressions were created in illustrator and animated in native after effects. Keyframe easing and a smear frame were used to achieve convincing and exciting movement.
FINAL RESULT
After adding a light looping texture to add visual interest, the animation was complete.
